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A neatly arranged fantasy RPG pixel art sprite sheet of a knight's side-view sequence animations, three action sets each on its own full row: Row 1 idle (4 frames, breathing), labeled "IDLE"; Row 2 attack (6 frames, sword slash), labeled "ATTACK"; Row 3 death (4 frames, falling backward), labeled "DEATH". All frames must be identical squares with fixed pixel gaps between frames and rows, strict grid alignment, clear non-overlapping boundaries, no decorative borders or dividers. Labels use pixel-style font at row start, not interfering with slicing. Strict pixel art: visible pixel blocks, jagged stepped edges, no anti-aliasing, dithering color transitions, sharp hard edges, no painterly or blurry effects. Knight is chibi/Q-style, exaggerated proportions, silver-blue plate armor, broadsword, red cape, expressive. Bright vivid colors, mobile game UI aesthetics, rich detail yet readable. Solid dark gray background, no distractions. Neat uniform professional composition, high-definition, suitable for game assets.

Pixel Art Knight Sprite Sheet: Idle, Attack, Death Sequences

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@Meso Happ (Meso)

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Technische Details

Modell

Vidoly 1.0

Seitenverhältnis

1:1

Schneller Remix

1023/2000
Kommerzielle Lizenz enthalten

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