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A realistic person turned into a PS2 era 3D game character, low polygon count, visible vertex warping, blurry low-resolution textures, retro early 2000s 3D rendering, film grain and noise, dramatic dramatic rim lighting, render in the style of classic survival horror games, coarse mesh, nostalgic vintage video game screenshot, muted color grading with heavy contrast

PS2 Era Survival Horror Character: Low Poly Retro Render

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@Meso Happ (Meso)

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技术参数

模型

Vidoly 1.0

画幅比例

3:4

参考图

photo_camera

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368/2000
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